In architecture today, the constantly evolving nature of
digital fabrication and robotics is drastically changing the way in which we
create the built environment around us, and Mark Wigley’s eulogy to the mouse explores
the ‘power that such a discrete device can have on the human ecosystem, a
seamless interface between body and brain that is still only to be dreamt of in
architecture’ [1]. In order for the mouse to work it has to be ‘a part of my
body and a part of the computer, binding two organisms into one’ [2]. It is a
way of ‘linking organic and inorganic circuits’ [3] with simply a thin wire.
The mouse as a ‘potent prosthetic’ [4], it ‘sustains a new body able to move in
new ways, in new spaces, starting with the sense that one is moving through the
seemingly virtual space of the computer’ [5]. This simple gesture of a mouse is
changing the people using it and its surroundings. ‘You can be affected by a prosthetic
before using it, after using it, or without ever using it’ [6]. There is this
notion that ‘to reach out to the world is to simultaneously pull the world inside’
[7]. In the future of architecture and the ever changing role technology is
playing, the mouse is playing a key role, ‘systematically reconfiguring our
relationships to signals, to circuitry in general, irreversibly expanding the
human ecosystem out into the digital environment simultaneously bringing the
digital inside the house, the personal space and even the body itself’ [8]. ‘The
human would become the prosthetic attachment to the machine organism before a
final seamless blending of the two’ [9].
[1][2][3][4][5][6][7][8][9] Wigley, M. (2010). "The
Architecture of the Mouse." Architectural Design: EcoRedux: Design
Remedies for an Ailing Planet 80(6): 50-57