Manufacturing
in the architecture and construction industry is rapidly advancing and changing
thanks to readily available technologies. ‘The age of mechanical
production, of linear processes and the strict division of labour, is rapidly
collapsing around us’ [1], quotes Toshiko Mori. Such new technologies as
digital modelling ‘enable the user to achieve a degree of precision that
previous technologies, predicated primarily on digital drawing creation, have
been unable to achieve’ [2]. Discovering new uses of already available
materials are offering ‘unparalleled thinness, dynamically changing properties,
and functionally gradient compositions’ [3]. With new technology and basically
new materials, we are able to ‘conceptualise material interventions -
particularly the technology that enables their construction, which presents a
fundamental aspect in how we (re)think architecture’ [4]. Basically, ‘the
effective digital exchange of information is vital to the realization of the
new integrative capacity of architecture’ [5]. Expanding on the material change
from the twentieth century, it is ‘now possible to materially realize complex
geometric organizational ideas that were previously unattainable’ [6]. For
example, ‘concrete, metal, and wood are losing their opacity’ [7]. Litracon of
Hungary have recently discovered translucent concrete, challenging the ‘truth
and signification of material in architecture’ [8]. Another example is decay,
once ‘seen as the enemy in buildings’ [9], now being pursued by many designers
in a way that sees the material properties change based on ‘direct response to
external and internal stimuli’ [10]. Architecture and design have begun to see
the ‘unconventional articulation of conventional materials’ [11]. This allows
us to understand the object as possible forms of appearances [12]. The visual and
emotional effects of the materiality change is now seen to be just as important
as the structural capabilities of the building. As Juhani Pallasmaa said ‘Authentic
architectural experiences derive from real or ideated bodily confrontations
rather than visually observed entities… The visual image of a door is not an
architectural image, for instance, whereas entering and exiting through a door
are architectural experiences’ [13].
[1][3][5][6][7][8][9][10][11][13] Kolarevic, B. and K. R. Klinger (2008). Manufacturing/ Material/
Effects. Manufacturing material effects : rethinking design and making in
architecture. B. Kolarevic and K. R. Klinger. New York, Routledge: 5-24.
[2]Bernstein, P. G., A. Inc and Y. University (2008).
Thinking versus Making: Remediating Design Practice in the Age of Digital
Representation. Manufacturing material effects : rethinking design and making
in architecture. B. Kolarevic and K. R. Klinger. New York, Routledge: 61-66.
[4] Menges, A. (2011). Intergral Formation and
Materialisation: Computational Form and Material Gesault. Computational design
thinking AD reader. A. Menges and S. Ahlquist. Chichester, UK, John Wiley &
Sons: 198-210.
[12] Trummer,
P. (2011). Associative Design: From Type to Population. Computational design
thinking AD reader. A. Menges and S. Ahlquist. Chichester, UK, John Wiley &
Sons: 179-197.
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