Sunday 6 September 2015

Phase 02 - 5 Similarities/Differences with Blueprints and Grasshopper


  1. The blueprint interface is similar to the grasshopper interface
  2. The connection lines between containers change colour dependent on the data which is connected, as opposed to grasshopper which changes the line type.
  3. Blueprints allow us to create behaviours and interactions between people and the built environment, however grasshopper scripting is more directed at the built environment.
  4. Each container is easier to understand in blueprint as the information is displayed clearly on it, as opposed to grasshopper which just has letters or symbols
  5. The ability to create a script that can be reused for future projects is a lot easier in Blueprints as opposed to Grasshopper, as you do not necessarily need to reference geometry in Unreal.