- The blueprint interface is similar to the grasshopper interface
- The connection lines between containers change colour dependent on the data which is connected, as opposed to grasshopper which changes the line type.
- Blueprints allow us to create behaviours and interactions between people and the built environment, however grasshopper scripting is more directed at the built environment.
- Each container is easier to understand in blueprint as the information is displayed clearly on it, as opposed to grasshopper which just has letters or symbols
- The ability to create a script that can be reused for future projects is a lot easier in Blueprints as opposed to Grasshopper, as you do not necessarily need to reference geometry in Unreal.
Sunday, 6 September 2015
Phase 02 - 5 Similarities/Differences with Blueprints and Grasshopper
Labels:
CODE1240
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment